MUSGJHEG (Mega Ultra Super Giga Jumbo Huge Epic Game) is a game created for the GMTK game jam 2020. The theme of the jam was "out of control". So we decided to make a mini game collection with art styles that are out of control!
This project was made with one of the largest teams I have worked with. The team was composed of 9 people: Justice Shultz - Programmer, Designer, Tech Artist & Sound Engineer, Marcel Dao - Programmer, Carter Patterson - Programmer & Designer, Soreiany Khong - General Prop Modeling, Travis Benton - Technical Animator & Particle FX Artist, Camden Cecrle - Tech Artist & Micro-Gameplay Programmer, Milo Moore - Character & UI Artist, Alex Cecrle - Programmer, Gameplay Engineer & Server Technician and of course me! (Joey Baleda - Visual Scientist)
I was able to art direct for 3 of the mini games as well as the scoreboard scene.
Wack-A-Mole, Alien Aim Trainer and Hidden Bridge were the games I contributed the most art assets to.
Play MEGA ULTRA SUPER GIGA JUMBO HUGE EPIC GAME here: https://camden-cecrle.itch.io/megaultrasupergigajumbohugeepic
Hidden Bridge Play through